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	<title>Video Games HQ</title>
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	<link>http://videogames-hq.com</link>
	<description>Video Games - Reviews, Previews, Gamer Community, Computer Games, Console games and more</description>
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		<title>Top Designing Mistakes of iPhone apps</title>
		<link>http://videogames-hq.com/top-designing-mistakes-of-iphone-apps/</link>
		<comments>http://videogames-hq.com/top-designing-mistakes-of-iphone-apps/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 07:37:01 +0000</pubDate>
		<dc:creator>suvroz</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://videogames-hq.com/?p=50</guid>
		<description><![CDATA[1.  Over-Blown Visuals Probably the oldest, yet extremely popular design problem is overdesign. Designers of iPhone applications often tend to disregard common design and usability conventions by offering users slick and shiny user interface designs that go way beyond their standard look and also way beyond their claimed functionality. Why make things look, feel and work complicated [...]]]></description>
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		<title>iPhone Apps Design &#8211; Best Practices</title>
		<link>http://videogames-hq.com/iphone-apps-design-best-practices/</link>
		<comments>http://videogames-hq.com/iphone-apps-design-best-practices/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 05:38:50 +0000</pubDate>
		<dc:creator>suvroz</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[app design best practice]]></category>
		<category><![CDATA[app designing conventions]]></category>
		<category><![CDATA[iphone 3g design techniques]]></category>
		<category><![CDATA[iphone 4 design specifications]]></category>
		<category><![CDATA[iphone app design trends]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[iphone designs]]></category>
		<category><![CDATA[iphone games designing]]></category>
		<category><![CDATA[iphone gui]]></category>
		<category><![CDATA[iphone ui design]]></category>
		<category><![CDATA[top apps designs]]></category>
		<category><![CDATA[Top Designing Mistakes of iPhone apps]]></category>

		<guid isPermaLink="false">http://videogames-hq.com/?p=35</guid>
		<description><![CDATA[iPhone App Designing Conventions Sizes of iPhone UI elements: Icon Specifications for App Store: a) 29&#215;29 &#8211; PNG, No Transparency, No Layers, 72 PPI b) 57&#215;57 &#8211; PNG, No Transparency, No Layers, 72 PPI c) 512&#215;512 &#8211; PNG, No Transparency, No Layers, 72 PPI iPhone App Design Trends: 1.  Mirroring Native iPhone UI Elements It [...]]]></description>
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		<title>Virtual Villagers: New Believers</title>
		<link>http://videogames-hq.com/virtual-villagers-new-believers/</link>
		<comments>http://videogames-hq.com/virtual-villagers-new-believers/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 15:34:45 +0000</pubDate>
		<dc:creator>suvroz</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://bestofrpg.com/?p=18</guid>
		<description><![CDATA[Virtual Villagers is a famous casual game. You are a god rules over a village on Isola isle. Your villagers will have to survive and reach the certain goals for you to beat the game. The goals of your villager usually involve solving puzzles and collect items. Of course, they must survive. In Virtual Villagers [...]]]></description>
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		<title>Nightmare Realm</title>
		<link>http://videogames-hq.com/nightmare-realm/</link>
		<comments>http://videogames-hq.com/nightmare-realm/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 15:25:06 +0000</pubDate>
		<dc:creator>suvroz</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://bestofrpg.com/?p=16</guid>
		<description><![CDATA[Nightmare Realm Collector&#8217;s Edition turned out to be a really nice adventurewise game. The feature that totally loved about the game is how the gameplay is interwined with the story that unfold right before you. The words might not render the idea. There is no story and then game. You are a part of the [...]]]></description>
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		<title>Macabre Mysteries: Curse of the Nightingale Collector&#8217;s</title>
		<link>http://videogames-hq.com/macabre-mysteries-curse-of-the-nightingale-collectors/</link>
		<comments>http://videogames-hq.com/macabre-mysteries-curse-of-the-nightingale-collectors/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 15:16:59 +0000</pubDate>
		<dc:creator>suvroz</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

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		<description><![CDATA[Explore the Nightingale Theater, which was ravaged by a devastating fire 40 years ago, and uncover a dark mystery! After receiving a letter and a golden ticket in the mail from your grandfather you are off to see an amazing ballet performance. With fantastic graphics and an incredibly mystery, Macabre Mysteries: Curse of the Nightingale [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Aika Online for MMORPG</title>
		<link>http://videogames-hq.com/aika-online-for-mmorpg/</link>
		<comments>http://videogames-hq.com/aika-online-for-mmorpg/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 15:05:50 +0000</pubDate>
		<dc:creator>suvroz</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://bestofrpg.com/?p=6</guid>
		<description><![CDATA[In its fantasy world, the demon-like Zerecas have corrupted and enslaved the monsters and creatures in the land in their plan to rid the world of all Humans. The goddess Aika created the fairy-like Prans to ally with the Humans against the Zereca. Will the humans and their new allies defeat their evil attackers or [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Civilization World? More Like CivilizationVille</title>
		<link>http://videogames-hq.com/hello-world/</link>
		<comments>http://videogames-hq.com/hello-world/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 13:41:16 +0000</pubDate>
		<dc:creator>suvroz</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

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		<description><![CDATA[When news of Civilization World first hit the mainstream gaming press back in 2009, the hype was such that you could have been forgiven for initially thinking that someone had found civilizations on other worlds. At last, many said, here was the messianic Facebook game for &#8220;real&#8221; gamers; here was a game that would send Zynga fleeing [...]]]></description>
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